on a Cartesian plane the y-axis is the other way. this also messes up the quadrants by flipping them vertically..
im just curious is all



BlarghNRawr wrote:Any specific reason the y-axis is flipped in game editor? in ge, up is - on the axis and down is +
on a Cartesian plane the y-axis is the other way. this also messes up the quadrants by flipping them vertically..


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