From Game Editor
void is a state that a function takes. If a function were to take no arguments then its contents would be void.
int
ReturnXY(void)
{
return(x*y);
}
This is a nonspecific way of returning a variable using x and y which are global. One would use void if the function is meant as a start up or deals with globally accessible variables. Functions can also be void. Void functions do not have a return value, as the value is void.
void
ChangePos(int x, int move)
{
actor.x+=move;
}
This takes two ints and moves actor accordingly, but the function does not return a value.

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