From Game Editor
Use the keyword if to check if something is true.
Here are some simple examples:
int center = 0; if(x == 0) center = 1;
int center; if(x == 0) center = 1; else center = 0;
FILE *fp = fopen("myfile", "r+t");
if(fp)
{
// your code here
}
fclose(fp);
Note that if(fp) is the same as if(fp != 0).
Note: Don't forget to have the equal signs twice.

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