You can do something simliar. make an i variable
- Code: Select all
for (i=0;i<50000;i++) { //WILLLLL cause lag xD
CreateActor("Actor", "Animation", x+(i*32), y+(i*32), FORWARD);
}
the i*32 part basically is the spacing between the actors. This is untested so the code may be wrong in some ways. Anyways, that should create 50,000 actors going on a diagnal line. If you want them to be straight accross take away the y+ part and replace it with 0. Same if you want them to go vertical. If you want them to be cloned left, change the x+ to x-, and if you want them to go up change the y+ to y-.
Other than that idk xD