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Re: GE having online capability

Posted:
Sat Nov 08, 2008 5:50 pm
by j2graves
by what makslane said, I thought it would be released in early november... like now... oh well, he's a busey man and we can't expect too much of him.
Re: GE having online capability

Posted:
Wed Dec 03, 2008 3:38 pm
by MrJolteon
Re: GE having online capability

Posted:
Wed Dec 03, 2008 3:41 pm
by MrJolteon
Now it's December, and the version is still 1.3.9
I think

Re: GE having online capability

Posted:
Fri Dec 05, 2008 1:15 am
by BlarghNRawr
there is a copy/paste button for intense flooding/spamming like that

Re: GE having online capability

Posted:
Sat Dec 06, 2008 10:28 pm
by j2graves
december and still nothing.

Re: GE having online capability

Posted:
Sun Dec 07, 2008 12:12 pm
by makslane
I don't know when a new Game Editor version will be released.
I hope someone help in the Game Editor source code.
Re: GE having online capability

Posted:
Sun Dec 07, 2008 9:38 pm
by BlarghNRawr
would if i could...
i think it might be possible for me to take C+ or C++ at at school

Re: GE having online capability

Posted:
Wed Dec 10, 2008 11:21 pm
by speckford123
im just waiting for it, im a complete dunce and can't figure out how to compile GE with visual studio
the new release is all i got going for me, would be a great christmas gift, do you still give away free GE with 30 points?
i'll get my own christmas gift this year!

PS: seriously, how does the 30 points = free GE thing work again

Re: GE having online capability

Posted:
Fri Dec 12, 2008 2:07 am
by Bee-Ant
makslane wrote:I don't know when a new Game Editor version will be released.
I hope someone help in the Game Editor source code.
Do you use VB.NET to make GE?
Re: GE having online capability

Posted:
Fri Dec 12, 2008 12:33 pm
by makslane
Game Editor was developed in C/C++
Re: GE having online capability

Posted:
Wed Dec 17, 2008 4:45 am
by BlarghNRawr
speckford123 wrote:im just waiting for it, im a complete dunce and can't figure out how to compile GE with visual studio
horray for ignorance (like me...

)
Re: GE having online capability

Posted:
Tue Jan 06, 2009 3:44 pm
by Kalladdolf
Like all others, I'm desperately waiting for the online feature, because it would be the most revolutionary thing GE has ever posessed.
Makslane, I terribly suck at coding, especially when it comes to something which I can't program with GE,
but can you give us a rough idea of how much work is still left to do? Probably, how much is done already?
How many percent is there still to do? I'd be glad if you could answer that question, by the way, I'm downloading the source code right now.
Thank you.
Re: GE having online capability

Posted:
Tue Jan 06, 2009 4:49 pm
by makslane
Read here about the network development:
http://code.game-editor.com/ticket/3I've no ideal about when will be finished
Re: GE having online capability

Posted:
Tue Jan 06, 2009 6:21 pm
by Kalladdolf
Yes, I've already taken a brief look at it.
I've got a question though: Is that online feature going to be server-side or client-side? It looked to me as if it was going to be a mixture of both.
And that does sound hard!
Re: GE having online capability

Posted:
Tue Jan 06, 2009 7:12 pm
by makslane
The network architecture is P2P. You will need a server only to tell you the machines where the game you want is running.