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Why must we do yvelocity for jump or drop down

PostPosted: Tue Oct 26, 2010 3:13 am
by Wertyboy
Why? what happen when use y for jump or something?

Re: Why must we do yvelocity for jump or drop down

PostPosted: Tue Oct 26, 2010 4:21 am
by Chai
because it's easier.

Re: Why must we do yvelocity for jump or drop down

PostPosted: Tue Oct 26, 2010 5:04 am
by Hblade
The same thing :P

Re: Why must we do yvelocity for jump or drop down

PostPosted: Tue Oct 26, 2010 6:32 am
by lcl
It is also possible to do with y, but it's harder. Anyway, I like your question werty. :D It's good to think other ways of doing things. :D

Re: Why must we do yvelocity for jump or drop down

PostPosted: Tue Oct 26, 2010 9:37 am
by Chai
LCL gives me a strong point of your question.
Thank you for giving me another way of thinking.

Re: Why must we do yvelocity for jump or drop down

PostPosted: Thu Oct 28, 2010 12:41 am
by DilloDude
Setting the yvelocity gives it a constant speed. If you just change the y, it will only move once. You can create your own variable to represent yvelocity, and add it to y every frame on a draw actor event, which does give you some advantages if you want to do more fancy things, but for normal situations, yvelocity is simpler.