So my question is, are there any known problems with clones or using switch(animindex) when exported? Maybe my code is a little long at 106 lines for the enemy AI and collision system, but the enemies do have decent AI, 3 attacks, and 11 animations each. I'm not saying I'm the best coder in the world but everything I see should work since others use clones and I'm sure animindex in exported games and it doesn't seem to be effect them.
Anyway, hope someone knows something. At least a "yup those things don't work right when exported" so I know I'm not crazy. And P.S you should watch the random youtube video for this game I have in my signature!
