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Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Sat Sep 04, 2010 1:31 pm
by NightOfHorror
How is your progress coming along Bee-ant?

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Sun Sep 05, 2010 6:30 am
by Bee-Ant
Still designing levels...
I have got 15 levels now
Still half the way :|

What makes it long is how to make each level unique...
Each level must give different sense to the player :)

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Sun Sep 05, 2010 8:12 pm
by NightOfHorror
That is cool. You have the most professional game I think :D

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Sun Sep 05, 2010 8:50 pm
by Bee-Ant
NightOfHorror wrote:That is cool. You have the most professional game I think :D

Thanks, I hope so :P

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Sun Sep 05, 2010 10:15 pm
by NightOfHorror
Your also the first person to complete a game that is that length. :D

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Mon Sep 06, 2010 5:00 pm
by Bee-Ant
Current progress on September 6th 11:59 pm:
- Already designed 26 levels, maybe about 4 or 5 more
- 16 music added (music by DST)

Next task:
- Complete the screen elements (menu window, icon, list, bar, etc)
- Complete the sprites (tiles, background, effect, etc)
- Complete the battle system (move, recruitment, item, weapon, etc)

Total progress: 52%

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Mon Sep 06, 2010 5:56 pm
by NightOfHorror
Well you just keep doing that. :D

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Tue Sep 07, 2010 3:21 am
by Wertyboy
What about Music problem, u fix it yet ?

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Tue Sep 07, 2010 4:05 am
by Bee-Ant
Wertyboy wrote:What about Music problem, u fix it yet ?

It has...
But not updated yet...

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Tue Sep 07, 2010 8:19 pm
by NightOfHorror
How much progress today.

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Tue Sep 07, 2010 8:22 pm
by NightOfHorror
This is my most looking forward to come out game for now. :D :D

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Tue Sep 07, 2010 9:08 pm
by Bee-Ant
NightOfHorror wrote:How much progress today.

As the task I have listed, I'm working on the screen element.
Specifically working on "Species Catalog" window (if you play WB2 you should know this)..
But still designing it in separated project.

Instead of simply switching the animpos like in WB2, in WBR I added zoom in/out and rolling effect on the character sprites. Will show the demo soon :D

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Tue Sep 07, 2010 9:44 pm
by NightOfHorror
Okay, well each time you go on game editor can you tell me your progress. This will be my favorite GE game for sure.

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Wed Sep 08, 2010 10:40 am
by Bee-Ant
Here's the "Species Catalog" demo I have mentioned...
http://dl.dropbox.com/u/3997355/SpeciesCatalog.zip

NightOfHorror wrote:each time you go on game editor can you tell me your progress

Hiyah xD...
I go here everytime...

Re: WINTER BLAST REMAX - Thread+Demo Updated 16 August 2010

PostPosted: Wed Sep 08, 2010 10:57 am
by Wertyboy
Cool! nice effect !