What's code you are using to move the view?
my code is the following: view.x = view.x + 240;
But I found the solution an hour ago: because I split my 900 images in 900 separate actors (single animation), the 'a
nimation finish' event does not work with a single animation method; so, I have to split all my pictures in
450 files (multiple animation, 2 frames): here, your method perfectly works, and I do not suffer from freezes, because
of the small number of loaded frames (only 2).
I thank you all for your help: I will invest in GE on monday. I may ask for additional help in the future, if y
ou are OK. For instance, have you any idea to automate the split operation for each image (with the script)? (using
clones is impossible because of limited memory); if there is no solution, it is not so important (it will only take a q
uite long time)
Regards