How do you make bike turn when it's going uphill? There's an example how it should and shouldn't be...
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If anyone knows...
Re: Uphill races
Posted: Thu Sep 13, 2007 8:23 pm
by Fuzzy
You will need animations for various angles. then you need to measure the distance from the actors y to the collision point on the slope in two(or more) places. The bottom of the tires is a good spot. Use these two distances to calculate the slope angle and use that to set the animation as appropriate.
Re: Uphill races
Posted: Fri Sep 14, 2007 6:29 pm
by Kalladdolf
Thanks BUT : how do I mark the two spots, how do I measure the distance and stuff? (y'know, I'm sort of new; maybe a script example would do...) ...