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expand resolution to full screen

PostPosted: Tue Nov 08, 2011 10:39 pm
by DollMaster
Can there be a way to make a lower resolution game expand to fit the current resolution? Emulators currently do this. They expand the screen to fit. Theres the option of stretching to fill the screen, or fit a normal proportional high res. Some find it easier to draw sprites and do the math at the lower resolutions...but they appear small when a system is set to really high resolutions.

My incomplete games are drawn at really low res, so that they look really old school. I tried them out on a higher res computer and game window is confined to a small 320x200 space in the middle of the screen.=(

Re: expand resolution to full screen

PostPosted: Tue Nov 08, 2011 11:11 pm
by SuperSonic
Couldn't you just scale your sprites up?

Re: expand resolution to full screen

PostPosted: Wed Nov 09, 2011 12:18 am
by Hblade
DollMaster:
The new game editor supports scaling, if you write an advanced script, you may be able to do this.

Re: expand resolution to full screen

PostPosted: Wed Nov 09, 2011 6:16 pm
by DollMaster
Oh cool, sweet deal! Can't wait to check it out.

Re: expand resolution to full screen

PostPosted: Wed Nov 09, 2011 8:55 pm
by Hblade
ikr? And it also has physics =)

Re: expand resolution to full screen

PostPosted: Wed Nov 09, 2011 10:02 pm
by SuperSonic
Yeah, GE 1.5 rocks. I can't wait for the final release :D