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Re: how do you make levels

PostPosted: Sun Aug 03, 2008 8:44 pm
by BlarghNRawr
helpful!

Re: how do you make levels

PostPosted: Mon Aug 04, 2008 1:07 am
by Eliminator
if LoadGame(); will load *.dat file , what will be with all functions and hero? if i have an inventory and many funcs in my game, i must make them in all levels or in the one to call em from the all levels?

Re: how do you make levels

PostPosted: Tue Aug 05, 2008 2:02 am
by Bee-Ant
LoadGame(); will load any extension,you dont need to put the extension on the function.you can load exe instead.Yes,all file must have the same structure,just different in appearence.the way how to do it is complete 1 level,then copy it and edit 1 of them.just change the background appearance to make different level.make global variables save to any group.use those global variables to declare your attribute and state.before you use LoadGame(); use saveVars(); first,and in every file on CreateActor of 1 actor must put loadVars(); so that in any level your character attribute wont changed.oh yah remember,all level must have the same variables and saved in the same group.

Re: how do you make levels

PostPosted: Sun Aug 10, 2008 12:01 pm
by paperboy321
i need nelp i dont know what u r talking about i have a platform game.