Click+drag selection

Ideas for Game Editor evolution.

Click+drag selection

Postby DeltaLeeds » Tue Apr 23, 2013 12:53 pm

Hello guys! Its been a while (a year or so) since I last posted a topic! Well, its pretty annoying if we have to hover our mouse to delete actors if we have a lot of them don't you think? I think it would be great if we could click and drag a selection to delete, clone or alter. Do you guys agree with this suggestion? I hope it'll be added in the future.
P.S. Good luck for the update! :)
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Working on: Maybe putting my test games in gamejolt, polishing them a bit, but I still don't know when.
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Re: Click+drag selection

Postby skydereign » Tue Apr 23, 2013 4:29 pm

I added a faster delete to my version of gE, which the changes will be ported over as 1.5 reaches release (still no news on its release).
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Re: Click+drag selection

Postby DeltaLeeds » Wed Apr 24, 2013 9:46 am

skydereign wrote:I added a faster delete to my version of gE, which the changes will be ported over as 1.5 reaches release (still no news on its release).

Oh, thats awesome! This next update is going to help us a lot! :D So, I just want to ask, how will the faster delete work? Click and drag too?
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Re: Click+drag selection

Postby skydereign » Thu Apr 25, 2013 11:41 pm

jonathang wrote:Click and drag too?

No, I didn't use click and drag. You can hold a key, and click actors to destroy them.
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Re: Click+drag selection

Postby DeltaLeeds » Sat Apr 27, 2013 6:52 am

I guess thats just as easy!
Offtopic: Just asking, is there an approximate release date for the update? I'll mark it down in my calender! xD
Currently: Semi-Active.
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Re: Click+drag selection

Postby skydereign » Sat Apr 27, 2013 7:21 pm

jonathang wrote:Offtopic: Just asking, is there an approximate release date for the update? I'll mark it down in my calender! xD

skydereign wrote:(still no news on its release).

As it stands now, I don't think it will be on your current calendar.
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Re: Click+drag selection

Postby DeltaLeeds » Tue Apr 30, 2013 9:33 am

I truly understand ;) , I bet theres little time to do the update in real life. :(
Currently: Semi-Active.
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