Last to post wins!

Anything that doesn't belong in the other forums.

Re: Last to post wins!

Postby MrJolteon » Mon Sep 17, 2018 9:38 pm

no matter how fast you move you cannot outrun me; i am omnipresent
on this site anyway
in fact you will find that i am already on page 53
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Re: Last to post wins!

Postby Ehman » Mon Sep 17, 2018 9:41 pm

Pretty good just know that I am also active at most times
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Re: Last to post wins!

Postby Ehman » Sun Oct 28, 2018 2:45 pm

It's been a while, I just want to revive this post anyway
:idea:
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Re: Last to post wins!

Postby MrJolteon » Mon Nov 05, 2018 9:42 pm

oof
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Re: Last to post wins!

Postby Spectrogram » Sun Dec 09, 2018 4:50 am

h hewwo ????????? ? ? ?? ? ?? ?

sad brib.PNG
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Re: Last to post wins!

Postby Kcee » Fri Dec 21, 2018 7:08 am

Ahh...Feels good to be back.
@Spectogram: Hewwo.
Currently working on: Super Stick Brawl.
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Re: Last to post wins!

Postby Ehman » Wed Jan 02, 2019 5:04 pm

Our Local Community Janitor wrote:you want a closing date?
alright here you go
i'm locking this thread permanently on
32/13 2018, at 13:78 AM GMT+(21x(√τ+(π/9)/5+3)-27)
good luck figuring that one out
keep posting until then


Now 2018 is gone, yet this post isn't locked :wink:
Well..... it's just for fun, no problem then....
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Re: Last to post wins!

Postby MrJolteon » Sat Jan 05, 2019 11:48 am

i don't know if you noticed but that time and date are impossible
that's the joke
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Re: Last to post wins!

Postby Ehman » Sat Jan 05, 2019 1:22 pm

Yeah! I noticed :lol:
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Re: Last to post wins!

Postby Turon » Wed Feb 20, 2019 1:30 pm

I noticed there are still a handful of new people coming to gameEditor. Why do you think that is? I might still try to use it when I find the time, but that's mainly because, while I'm no expert with it, it's what I know and I kind of like it. But why would new people come? I'm just curious. My guess would be that gE has a fairly simple looking interface for a game engine.
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Re: Last to post wins!

Postby lcl » Wed Feb 20, 2019 4:14 pm

Turon wrote:I noticed there are still a handful of new people coming to gameEditor. Why do you think that is? I might still try to use it when I find the time, but that's mainly because, while I'm no expert with it, it's what I know and I kind of like it. But why would new people come? I'm just curious. My guess would be that gE has a fairly simple looking interface for a game engine.

That's the exact reason that made me give GE a try years ago.
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Re: Last to post wins!

Postby Turon » Thu Feb 28, 2019 7:55 pm

lcl wrote:
Turon wrote:I noticed there are still a handful of new people coming to gameEditor. Why do you think that is? I might still try to use it when I find the time, but that's mainly because, while I'm no expert with it, it's what I know and I kind of like it. But why would new people come? I'm just curious. My guess would be that gE has a fairly simple looking interface for a game engine.

That's the exact reason that made me give GE a try years ago.

I wonder if there're any similarly simple seeming game engines out there.
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Re: Last to post wins!

Postby Caaz Games » Mon Apr 08, 2019 11:24 pm

Cough. I win.
You are welcome to join my forum. 4 active members lol but it's a cool place. active... much talking :D it's fun!
http://caaz.freeforums.org/
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Re: Last to post wins!

Postby Ehman » Wed Apr 10, 2019 8:10 pm

NOT YET! :D
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Re: Last to post wins!

Postby speckford123 » Mon Jul 22, 2019 7:27 pm

Turon wrote:
lcl wrote:
Turon wrote:I noticed there are still a handful of new people coming to gameEditor. Why do you think that is? I might still try to use it when I find the time, but that's mainly because, while I'm no expert with it, it's what I know and I kind of like it. But why would new people come? I'm just curious. My guess would be that gE has a fairly simple looking interface for a game engine.

That's the exact reason that made me give GE a try years ago.

I wonder if there're any similarly simple seeming game engines out there.


I would still be using game editor if it had multiplayer support
the visual based editor just feels so nice to work with, regardless of the limitations the old software has
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