Game Editor Source Code

Questions, comments and discussion about the Game Editor development.

Re: Game Editor Source Code

Postby eyecreate » Mon May 04, 2009 9:51 pm

why 3.3 specifically?
3.5 is on their site at:
http://www.jenkinssoftware.com/
eyecreate
 
Posts: 19
Joined: Sun Nov 02, 2008 5:36 pm
Score: 0 Give a positive score

Re: Game Editor Source Code

Postby tarice » Mon May 04, 2009 10:02 pm

To compile game-editor source code you need 3.3
tarice
 
Posts: 19
Joined: Fri Jan 16, 2009 7:25 pm
Score: 0 Give a positive score

Re: Game Editor Source Code

Postby eyecreate » Mon May 04, 2009 10:11 pm

i will upload my folder I have of it tonight, but if you already have my Virutal Machine, it should be on there too.
eyecreate
 
Posts: 19
Joined: Sun Nov 02, 2008 5:36 pm
Score: 0 Give a positive score

Re: Game Editor Source Code

Postby makslane » Mon May 04, 2009 11:43 pm

I haven't a single line of contribution in the code yet.
Have you any improvements or bug fix to contribute?
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Re: Game Editor Source Code

Postby tarice » Mon May 04, 2009 11:51 pm

eyecreate wrote:i will upload my folder I have of it tonight, but if you already have my Virutal Machine, it should be on there too.

Yeah I tried to download your vm but the torrent had 0 seeds.
tarice
 
Posts: 19
Joined: Fri Jan 16, 2009 7:25 pm
Score: 0 Give a positive score

Re: Game Editor Source Code

Postby eyecreate » Tue May 05, 2009 12:13 am

oh..srry, i thought that amazon would supply at least one for me. If you still want to download it, you can take the ?torrent off the end.
eyecreate
 
Posts: 19
Joined: Sun Nov 02, 2008 5:36 pm
Score: 0 Give a positive score

Re: Game Editor Source Code

Postby Bee-Ant » Mon Jun 08, 2009 6:13 am

Max, is it okay to change the graphics?
i would like contribute my arts :P
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Game Editor Source Code

Postby makslane » Mon Jun 08, 2009 10:54 am

There will be a lot of icons in the Behavior panel :-)
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Re: Game Editor Source Code

Postby Bee-Ant » Mon Jun 08, 2009 3:27 pm

Yay,time to contribute something :D
Btw,to compile GE source code, you need raknet 3.3 right?is it free?
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Game Editor Source Code

Postby makslane » Mon Jun 08, 2009 3:40 pm

Is free for Indie use.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Re: Game Editor Source Code

Postby Bee-Ant » Mon Jun 08, 2009 3:50 pm

Indie?
Nanda kore?
Whats that?
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Game Editor Source Code

Postby makslane » Mon Jun 08, 2009 3:58 pm

Indie = Not a big Game Commpany :-)
Please, read the RakNet license.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Re: Game Editor Source Code

Postby Bee-Ant » Tue Jun 09, 2009 1:54 am

Reading a license agreement is the worst part in developing for me :P
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Game Editor Source Code

Postby Fuzzy » Thu Jul 02, 2009 3:21 am

After not bothering to look in here for weeks on end, I decided to. I now have that compiled version of linux GE, and I am trying it out on ubuntu 64 bit. I have 32 bit compatibility turned on.

Its fun to contribute again!
Mortal Enemy of IF....THEN(and Inspector Gadget)

Still ThreeFingerPete to tekdino
User avatar
Fuzzy
 
Posts: 1068
Joined: Thu Mar 03, 2005 9:32 am
Location: Plymostic Programmer
Score: 95 Give a positive score

Re: Game Editor Source Code

Postby eilios » Fri Aug 21, 2009 9:41 pm

Every time I try to compile it I get this error.
Code: Select all
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:88: error: template argument 3 is invalid                                                                                                           
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘data_type& DataStructures::Map<key_type, data_type, key_comparison_func>::Get(const key_type&)’:                               
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:133: error: invalid types ‘int[unsigned int]’ for array subscript                                                                                   
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:137: error: request for member ‘GetIndexFromKey’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’                                                                                                                     
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:140: error: invalid types ‘int[unsigned int]’ for array subscript                                                                                   
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘unsigned int DataStructures::Map<key_type, data_type, key_comparison_func>::GetIndexAtKey(const key_type&)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:151: error: request for member ‘GetIndexFromKey’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘void DataStructures::Map<key_type, data_type, key_comparison_func>::RemoveAtIndex(unsigned int)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:163: error: request for member ‘RemoveAtIndex’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘data_type DataStructures::Map<key_type, data_type, key_comparison_func>::Pop(const key_type&)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:176: error: request for member ‘GetIndexFromKey’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:179: error: invalid types ‘int[unsigned int]’ for array subscript
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:180: error: request for member ‘RemoveAtIndex’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘void DataStructures::Map<key_type, data_type, key_comparison_func>::Set(const key_type&, const data_type&)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:193: error: invalid types ‘int[unsigned int]’ for array subscript
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:197: error: request for member ‘GetIndexFromKey’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:202: error: invalid types ‘int[unsigned int]’ for array subscript
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:206: error: request for member ‘Insert’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘void DataStructures::Map<key_type, data_type, key_comparison_func>::SetExisting(const key_type&, const data_type&)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:222: error: request for member ‘GetIndexFromKey’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:227: error: invalid types ‘int[unsigned int]’ for array subscript
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘void DataStructures::Map<key_type, data_type, key_comparison_func>::SetNew(const key_type&, const data_type&)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:239: error: request for member ‘Insert’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘bool DataStructures::Map<key_type, data_type, key_comparison_func>::Has(const key_type&)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:250: error: request for member ‘GetIndexFromKey’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘bool DataStructures::Map<key_type, data_type, key_comparison_func>::Delete(const key_type&)’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:262: error: request for member ‘RemoveAtIndex’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:268: error: request for member ‘GetIndexFromKey’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:272: error: request for member ‘RemoveAtIndex’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘void DataStructures::Map<key_type, data_type, key_comparison_func>::Clear()’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:283: error: request for member ‘Clear’ in ‘((DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘int’
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘data_type& DataStructures::Map<key_type, data_type, key_comparison_func>::operator[](unsigned int) const’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:289: error: invalid types ‘const int[const unsigned int]’ for array subscript
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘key_type DataStructures::Map<key_type, data_type, key_comparison_func>::GetKeyAtIndex(unsigned int) const’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:295: error: invalid types ‘const int[const unsigned int]’ for array subscript
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h: In member function ‘unsigned int DataStructures::Map<key_type, data_type, key_comparison_func>::Size() const’:
/home/eilios/game_editor/trunk/RakNet/Source/DS_Map.h:301: error: request for member ‘Size’ in ‘((const DataStructures::Map<key_type, data_type, key_comparison_func>*)this)->DataStructures::Map<key_type, data_type, key_comparison_func>::mapNodeList’, which is of non-class type ‘const int’
make[2]: *** [CMakeFiles/RakNet.dir/Source/ConnectionGraph.cpp.o] Error 1
make[1]: *** [CMakeFiles/RakNet.dir/all] Error 2
make: *** [all] Error 2

Which is quite a lot to try to read at once.
eilios
 
Posts: 2
Joined: Thu Aug 20, 2009 10:34 pm
Score: 0 Give a positive score

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 1 guest

cron