A fantastic 2D game animating tool

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A fantastic 2D game animating tool

Postby BrashMonkey » Fri Mar 30, 2012 12:25 pm

Hi everyone,

This is Mike at Brashmonkey.com
The beta version of our all new Spriter, a highly optimized 2D game animation tool, is finally available. What makes it special is it's specifically for creating animations for games!
Image

http://www.kickstarter.com/projects/539087245/spriter?ref=live

It doesn't just export sequential images of full frames, it can also export the actual animation data in XML format, so game engines can recreate all the animations using just the original source images (like body parts) thereby saving massive amounts of VRAM and disk space. It will also support tons of game specific features, like visually placing unlimited collision rectangles per frame (with names and numeric values for each!), unlimited action points per frame, unlimited named variables can be changed per frame, and sound effects can be triggered per frame. It also supports an awesome feature called “Character Maps” which lets you show, hide, or replace images from specific folders on the fly to make game features like customizable character appearance and changes in weapons, armor, etc super easy and efficient.

Please check out the Kickstarter page to learn more and for the link to download the free beta version.
We'd love your feedback, suggestions, and support so we can make Spriter hands down the ultimate 2D game animating tool.

Thank you very much.
Last edited by BrashMonkey on Sat Mar 31, 2012 4:25 pm, edited 1 time in total.
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Re: A fantastic 2D game animating tool

Postby SuperSonic » Fri Mar 30, 2012 1:02 pm

That's funny. I actually posted a link to this a long time ago when it was in a really early stage of release :D

But it looks like you've made some changes. I gotta go check it out. Thanks! :P

EDIT: I just downloaded it. This tool is amazing!
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Re: A fantastic 2D game animating tool

Postby BrashMonkey » Sat Mar 31, 2012 4:27 pm

Thanks. Please help spread the word.

And we'd be very interrested in discussing making a plug-in to support Spriter's animation data in Game-Editor...this type of animation system is a huge benifit to 2d games,in general, but especially for mobile devices.
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Re: A fantastic 2D game animating tool

Postby SuperSonic » Sat Mar 31, 2012 9:50 pm

BrashMonkey wrote:Thanks. Please help spread the word.
I will :D

BrashMonkey wrote:And we'd be very interrested in discussing making a plug-in to support Spriter's animation data in Game-Editor...this type of animation system is a huge benifit to 2d games,in general, but especially for mobile devices.
I don't think you could make a plugin until Game Editor 1.5 (the next release) comes out. But that would be so awsome :P
A tree never hits an automobile except in self-defence.

Want to use your joystick or controller with Game Editor? Check out my controller engine =D
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Re: A fantastic 2D game animating tool

Postby next389 » Thu Nov 24, 2016 11:42 am

I do not like science fiction! But interesting, I liked the game) :mrgreen:
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