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Re: Walk cycles. How did the pros do it?

PostPosted: Wed Nov 16, 2011 12:08 am
by SuperSonic
Jagmaster wrote:How 'bout you guys?

Well, I always liked to draw but kinda sucked at it. Spriting is better for me :D

Re: Walk cycles. How did the pros do it?

PostPosted: Wed Nov 16, 2011 12:16 am
by hunter84
i use to be good at drawing but im not any good now.

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 7:34 am
by master0500
SuperSonic wrote:
Wow, i am like the only person who doesn't have bunny in there signature



:shock:
This is bad. This is very bad. You need to find a bunny. And fast. Before the world comes to an end XD

now look at my bunnys
....(\__/)....
>-(X . x)->
....(> <) ....
ATTACK!!!!
----END OF THE WORLD----
-------coming soon----------

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 11:50 am
by MrJolteon
master0500 wrote:
SuperSonic wrote:
Wow, i am like the only person who doesn't have bunny in there signature



:shock:
This is bad. This is very bad. You need to find a bunny. And fast. Before the world comes to an end XD

now look at my bunnys
....(\__/)....
>-(X . x)->
....(> <) ....
ATTACK!!!!
----END OF THE WORLD----
-------coming soon----------

...And once again, this topic has gone off-topic.

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 4:11 pm
by hunter84
okay since there is so much bunny talk how about someone make a bunny war game? :) :)

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 5:38 pm
by SuperSonic
MrJolteon wrote:...And once again, this topic has gone off-topic.

Yeah, it happens a lot :|
hunter84 wrote:okay since there is so much bunny talk how about someone make a bunny war game? :) :)

Yeah, we could make a game like worms but it would have bunnies. I would give points to anyone who made it :)

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 6:00 pm
by lcl
Haha, I'm currently working o a game which is sorta like worms in 2D.
I could add bunnies to it! xD

And Jagmaster, this is great information!
I think I must study those cycles. :)

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 6:06 pm
by SuperSonic
lcl wrote:Haha, I'm currently working o a game which is sorta like worms in 2D.
I could add bunnies to it! xD

And Jagmaster, this is great information!
I think I must study those cycles. :)

Haha, yeah add those bunnies :lol:

Oh and the book has many more cycles. Like cycles for animals and stuff. It's really cool :P

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 6:42 pm
by hunter84
yeah ill give points to who ever makes a bunny game as well

Re: Walk cycles. How did the pros do it?

PostPosted: Thu Nov 17, 2011 6:59 pm
by SuperSonic
Remind me again why most of the recent topics have gone off topic about bunnies? :|

@Jag: So about the book, maybe you could post some of the other cycles for everyone to see :D

Re: Walk cycles. How did the pros do it?

PostPosted: Fri Nov 18, 2011 12:13 pm
by MrJolteon
SuperSonic wrote:Remind me again why most of the recent topics have gone off topic about bunnies? :|

A lot of people has added bunnies to their signatures lately, that's why.

Re: Walk cycles. How did the pros do it?

PostPosted: Fri Nov 18, 2011 2:03 pm
by Jagmaster
Well, here's a couple more walk cycles.

Four Legged Example:
Image

Here's a more interesting one, front and rear examples of a walk cycle.
Image

This one is quite important. Any punching, throwing, slapping, or any animation for that matter, should follow the line of action for a more effective result.
Haha, look at how wimpy the first punching frame looks. The second one is clearly more effective!
Image

Hmm, I wonder if there's a bunny animation loop. :lol:

Re: Walk cycles. How did the pros do it?

PostPosted: Fri Nov 18, 2011 6:14 pm
by SuperSonic
Wow, I compare these cycles with my own and realize that I need to practice some more XD

Jagmaster wrote:Hmm, I wonder if there's a bunny animation loop. :lol:

Haha, yeah :D

Re: Walk cycles. How did the pros do it?

PostPosted: Fri Nov 18, 2011 9:51 pm
by jimmynewguy
I am no artist, it amazes me that people can draw, much more animate. I just don't understand how it is possible to make moving not look dumb, oh well. :|

Re: Walk cycles. How did the pros do it?

PostPosted: Fri Nov 18, 2011 10:33 pm
by SuperSonic
jimmynewguy wrote:I am no artist, it amazes me that people can draw, much more animate. I just don't understand how it is possible to make moving not look dumb, oh well. :|

Sounds like me. When I first started drawing, I sucked even more than I do now (which is really hard to imagine haha^^). But the point is, It takes time and practice before you can get good at something. I still suck but I'm getting better every day. Just keep trying and you'll find that drawing is easier than it seems :wink: