gameEditor 1.4.1 Announcement [Beta Released]

How to find or create sprites, graphics, sounds and music.

Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby speckford123 » Thu Mar 19, 2015 9:53 pm

PookDGuru wrote:Exactly one month later; the plot thickens......


Sky is probably busy with real world stuff, just give it time, we don't pay him to work on GE.
We've waited years to get this far, we can wait a little longer, haha.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby bat78 » Thu Mar 19, 2015 10:07 pm

speckford123 wrote:
PookDGuru wrote:Exactly one month later; the plot thickens......


Sky is probably busy with real world stuff, just give it time, we don't pay him to work on GE.
We've waited years to get this far, we can wait a little longer, haha.


Of course. In fact I would wait even years. Although.. what makes you think it will happen at all ?
Sky is probably busy with real world stuff

Just like he is probably tired of gE.

My point is. There is no single insurance. Quite the oposite actually. The fact he doesn´t post even one line.
One informative line would be enough right? Since when busy people can not find 1 free minute of importance in the scope of 1 month?
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby PookDGuru » Fri Mar 20, 2015 2:54 am

Well neither of those things are what I meant at all guys :( !

It was ready to export a month ago, so I'm just really excited with the prospect of getting the update any day now. All that's left is a little hardware obstacle, is all. The plot is thickening, the climax is approaching, excitement runs rampant, and soon the light of the holy pac-icon will shine upon us peasants........
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby Turon » Fri Mar 27, 2015 7:38 am

Wow is he really this close to completing version 1.4.1! That's exciting, how's the Mac version doing? I heard Skydereign will have to "reinvent the wheel" of Mac support.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby speckford123 » Wed Apr 08, 2015 3:54 pm

I'll admit I'm really excited for a windows build that includes image scaling
because I like to work with relatively small sprites, but hate running windows in fullscreen, especially since it often messes up desktop windows/icons
so being able to scale it up is going to be the best thing ever
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby bat78 » Wed Apr 08, 2015 4:50 pm

My project supports NN scaling in runtime. And if people are interested as expected.. I will implement better image scaling involving supersampling. Means the quality of the result image will look like vector graphic resized. Not only scaling but also rotating.

With my project you will be able to store images in memory - You'll be able to have graphical games without data folder at all.
And thousands of effects, filters and manipulation could be applied to them.
And if people are interested as expected.. I will implement compression support to not overwhelm memory.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby skydereign » Sat Apr 18, 2015 6:22 am

gE 1.4.1 will be released May 1st.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby Zivouhr » Sat Apr 18, 2015 1:48 pm

May 1st, sounds good Skydereign! Thanks.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby PookDGuru » Sat Apr 18, 2015 7:40 pm

skydereign wrote:gE 1.4.1 will be released May 1st.

SWEET! :D *is excited*
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby koala » Sat Apr 18, 2015 8:10 pm

PookDGuru wrote:
skydereign wrote:gE 1.4.1 will be released May 1st.

SWEET! :D *is excited*
I can see it by your avatar. :mrgreen:
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby koala » Sun Apr 19, 2015 1:23 pm

How do you decide is it going to be 1.4.1, or 1.4.2, or 1.5, or 2?
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby MrJolteon » Sun Apr 19, 2015 6:33 pm

koala wrote:How do you decide is it going to be 1.4.1, or 1.4.2, or 1.5, or 2?

It's actually completely arbitrary. He could have called it v9001 if he wanted to.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby speckford123 » Sun Apr 19, 2015 9:06 pm

MY BODY IS READY.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby Zivouhr » Wed Apr 22, 2015 2:26 am

Good to see it will make progress with updates. I also look forward to the time we get the option to switch between window or full screen modes in game compared to the current version which forces one or the other per file.
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Re: gameEditor 1.4.1 Announcement [Beta Released]

Postby speckford123 » Fri May 01, 2015 8:25 pm

[excitement intensifies]
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